Z-buffering, also known as depth buffering, is a technique in computer graphics programming that is used to determine whether an object (or part of an object) is visible in a scene. It can be implemented either in hardware or software, and is used to increase rendering efficiency.
Then, what is depth buffer method?
In computer graphics, z-buffering, also known as depth buffering, is the management of image depth coordinates in 3D graphics, usually done in hardware, sometimes in software. The depth buffer uses the Image space method for hidden surface detection.
What is a buffer in computer terms?
In computer science, a data buffer (or just buffer) is a region of a physical memory storage used to temporarily store data while it is being moved from one place to another. However, a buffer may be used when moving data between processes within a computer.
What is a buffer as a person?
2 : a means or device used as a cushion against the shock of fluctuations in business or financial activity. 3 : something that serves as a protective barrier: such as. a : buffer state. b : a person who shields another especially from annoying routine matters. c : mediator 1.